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OGame - Optimal Defense

Old Design (v0.84)
New Design (v1.x)
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Percentage of debris:  %
Plasma Technology:  Speed Factor: 
 Plunder pecent: 
 All Officers  Collector class  Geologist
Stationed Fleet:  Number: Debris: Mines:  Level: Percentage: Booster: Total Production:
Small Cargoes: 0 Metal Mine: Metal Storage: 0
Large Cargoes: 0 Crystal Mine: Crystal Storage: 0
Light Fighters: 0 Deuterium Synthesizer: Deuterium Tank: 0
Heavy Fighters: 0 Fusion Reactor: 0
Cruisers: 0 Maximal Temperature: Total Production:
Battleships: 0 Total Production/hour: 0 0
Colony Ships: 0 Hours Unattended: (0 + 0 + 0)
Recyclers: 0 Stored Resources: Necessary Defenses:
Espionage Probes: 0 Metal: Rocket Launchers: 0
Bombers: 0 Crystal: Light Lasers: 0
Solar Satellites: 0 Deuterium: Heavy Lasers: 0
Destroyers: 0 Total Resources: Gauss Cannons: 0
Death Stars: 0 (0 + 0 + 0) Plasma Turrets: 0
Battlecruisers: 0 Defense Cost: Metal: Crystal: Deuterium:
Total Debris: 0 Total Cost: 0 0 0
Large Cargoes: 0 Small Cargoes: 0

Original Work: Copyright © 2009-2025 by Vesselin Bontchev (v. 1.29). Modifications made by Luis Mayo